Artificial Pilot

Artificial Pilot is a pilot in Into the Breach.

Location
All Mechs have an onboard Artificial Pilot. In the event a human or Pinnacle A.I. pilot is killed, the Artificial Pilot can operate the Mech until a replacement Pilot is found.

Personality
Artificial Pilots are assigned to mechs as a last resort in combat. While they are capable of fighting, Mechs excel and become better when manned by a human pilot (or Pinnacle A.I., which are far more advanced). Artificial Pilots are often present in the corporate islands, but not accorded the same status nor have the same extent of personality that the Pinnacle robots do.

Strategy
The easily replaceable AI pilot can be played far more recklessly than other pilots; if there is an opportunity to sacrifice an AI-controlled mech on the final turn to preserve grid power or complete an objective, do not hesitate to do so. Sacrificing your AI pilot before the final turn is far riskier, however.

Even if you have suitable generic pilots, it may be wise to leave highly self-destructive mechs in the AI’s control. Not only does this open up opportunities for riskier plays, but the unused pilots who are no longer at risk of dying can be traded for corporate reputation at the end of the island.

Because the AI cannot gain experience, it is slightly preferable to use it to soften a Vek before finishing it off with another pilot, if all other outcomes are equal.