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A.C.I.D. Tank
Deployskill acidtank
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Details
Any
Default Mech
None
Power
2 (Power off small Power off small)
Upgrade 1
+2 Health (Power off small)
Upgrade 2
Push (Power off small)

The A.C.I.D. Tank is one of the deployable tanks in the game Into the Breach. It can be found in a Time Pod or as a Reputation reward.

Description[ | ]

Deploy a Tank that can apply A.C.I.D. to targets. Single-use.

The A.C.I.D. Tank starts with 1 HP and 3 move points.

Class[ | ]

Any.

Upgrades[ | ]

  • +2 Health (1 Reactor Core (Power off small)) - Increases the Tank's max health to 3.
  • Push (1 Reactor Core (Power off small)) - The Tank's attack also pushes its target.

Availability[ | ]

Default Mech None
Time Pod[1] Yes
Perfect Island Reward Yes
Corporate Store Yes
Advanced Edition No

Strategy[ | ]

All four of the tank-as-weapon variants are limited to 3 movement, and are generally much weaker than a Mech. However, they can offer a crucial 4th action per turn, along with another unit to bait enemy Vek into attacking instead of Grid Buildings.

On harder difficulty levels, the major challenge is finding a turn has enough slack to deploy the tank rather than using the Mech's (typically more powerful) primary weapon. Once the Tank is out, subsequent turns become much easier.

The A.C.I.D. Tank can be helpful for decreasing the Squads reliance on damage upgrades, but its lack of initial displacement prevents it from reliably resolving targets until Push is powered (and is thus a recommended upgrade to get quickly).

References[ | ]

  1. [1], List of weapons that can and cannot be found in Time Pods, as of update 1.2.75
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