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'''Abe Isamu''' is a [[Pilots|pilot]] in ''Into the Breach''.
 
'''Abe Isamu''' is a [[Pilots|pilot]] in ''Into the Breach''.
 
==Location==
 
==Location==
Abe Isamu can be acquired by .
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Abe Isamu can be acquired through pods and by completing islands 100%.
   
 
==Background==
 
==Background==
Abe Isamu [R.S.T.]
 
   
 
Sometimes jokingly called "Honest Abe" in previous timelines, nothing could be farther from the truth. Abe served as an "expeditor" (assassin and "black box" work) during the early years of CEO Kern's rise to power, and he took on many names and identities in service to R.S.T. to handle any "difficult issues" that would arise that needed to be dealt with by the corporation. He is ruthless when given an objective (in this case, fighting the Vek), and served as ground support in his original timeline before stealing a Mech from a dying (?) pilot and using its breach technology to escape the timeline after the squad perished in the volcanic island. Since then, "Abe" has followed the orders of his first CEO Kern and is determined to keep fighting until every Vek in every timeline is defeated... a hopeless task, but "Abe" realizes he has little else to fight for, and even if he were to remain in a timeline he saved, he could not deal with the idea that other timelines were still in jeopardy. He has yet to encounter his duplicate, and if so, he may not recognize them due to surgery and the fluctuation of identities his job required before the Vek attack.
 
Sometimes jokingly called "Honest Abe" in previous timelines, nothing could be farther from the truth. Abe served as an "expeditor" (assassin and "black box" work) during the early years of CEO Kern's rise to power, and he took on many names and identities in service to R.S.T. to handle any "difficult issues" that would arise that needed to be dealt with by the corporation. He is ruthless when given an objective (in this case, fighting the Vek), and served as ground support in his original timeline before stealing a Mech from a dying (?) pilot and using its breach technology to escape the timeline after the squad perished in the volcanic island. Since then, "Abe" has followed the orders of his first CEO Kern and is determined to keep fighting until every Vek in every timeline is defeated... a hopeless task, but "Abe" realizes he has little else to fight for, and even if he were to remain in a timeline he saved, he could not deal with the idea that other timelines were still in jeopardy. He has yet to encounter his duplicate, and if so, he may not recognize them due to surgery and the fluctuation of identities his job required before the Vek attack.

Revision as of 11:03, 7 December 2019

Abe Isamu is a pilot in Into the Breach.

Location

Abe Isamu can be acquired through pods and by completing islands 100%.

Background

Sometimes jokingly called "Honest Abe" in previous timelines, nothing could be farther from the truth. Abe served as an "expeditor" (assassin and "black box" work) during the early years of CEO Kern's rise to power, and he took on many names and identities in service to R.S.T. to handle any "difficult issues" that would arise that needed to be dealt with by the corporation. He is ruthless when given an objective (in this case, fighting the Vek), and served as ground support in his original timeline before stealing a Mech from a dying (?) pilot and using its breach technology to escape the timeline after the squad perished in the volcanic island. Since then, "Abe" has followed the orders of his first CEO Kern and is determined to keep fighting until every Vek in every timeline is defeated... a hopeless task, but "Abe" realizes he has little else to fight for, and even if he were to remain in a timeline he saved, he could not deal with the idea that other timelines were still in jeopardy. He has yet to encounter his duplicate, and if so, he may not recognize them due to surgery and the fluctuation of identities his job required before the Vek attack.

Personality

Stoic, calculating, cold. Soft spoken.

Strategy

With a single point of damage reduction, Abe is immune to one-damage attacks, making him an excellent hit sponge in the early game. Additionally, this allows him to use self-damaging weapons (such as the Charge Mech's 'Ramming Engines') without penalty.

Further, Abe's ability makes him a great candidate to pilot the Boulder Mech in the Blitzkrieg squad, as doing so allows the player to assemble longer chains along which to use the Electric Whip with lessened risk; especially if he has gained an inherent HP bonus through leveling.