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Hornets are able to be encountered from the start of the game.
Flying: Can move over any terrain tile.
Stinger: Damage the target.
- Damage: 1
- Range: Melee
Compared to other early-game Vek, the Hornet's high mobility and immunity to drowning make it more slightly dangerous than the Scarab, but it is less threatening than the Scorpion, Leaper, or Firefly since Hornets can almost always be neutralized by a single Mech.
Since its attack does not limit the target's mobility, it can be easily dodged and ignored if it targets a Mech. It should only be neutralized if it targets the grid or if no higher-threat Vek are present.