Into the Breach Wiki
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The remnants of human civilization are threatened by gigantic [[Vek|creatures]] breeding beneath the earth. You must control powerful [[mechs]] from the future to hold off this alien threat. Each attempt to save the world presents a new randomly generated challenge in this turn-based strategy game.
 
The remnants of human civilization are threatened by gigantic [[Vek|creatures]] breeding beneath the earth. You must control powerful [[mechs]] from the future to hold off this alien threat. Each attempt to save the world presents a new randomly generated challenge in this turn-based strategy game.
   
Into The Breach is a single-player game coming to Windows, Mac, and Linux (although not simultaneously). There is no planned release date. Ben Prunty, FTL’s composer, is making an original soundtrack for the game, and award-winning sound designers PowerUp Audio are heading up the rest of the audio. Chris Avellone is lending his writing talents and world building skills to the team as well.
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''Into the Breach'' is a single-player game coming to Windows, Mac, and Linux (although not simultaneously). There is no planned release date. Ben Prunty, FTL’s composer, is making an original soundtrack for the game, and award-winning sound designers PowerUp Audio are heading up the rest of the audio. Chris Avellone is lending his writing talents and world building skills to the team as well.
 
==Features==
 
==Features==
 
* '''Defend the Cities''': Civilian buildings power your mechs. Defend them from the Vek and watch your fire!
 
* '''Defend the Cities''': Civilian buildings power your mechs. Defend them from the Vek and watch your fire!

Revision as of 20:33, 8 January 2020

The remnants of human civilization are threatened by gigantic creatures breeding beneath the earth. You must control powerful mechs from the future to hold off this alien threat. Each attempt to save the world presents a new randomly generated challenge in this turn-based strategy game.

Into the Breach is a single-player game coming to Windows, Mac, and Linux (although not simultaneously). There is no planned release date. Ben Prunty, FTL’s composer, is making an original soundtrack for the game, and award-winning sound designers PowerUp Audio are heading up the rest of the audio. Chris Avellone is lending his writing talents and world building skills to the team as well.

Features

  • Defend the Cities: Civilian buildings power your mechs. Defend them from the Vek and watch your fire!
  • Perfect Your Strategy: All enemy attacks are telegraphed in minimalistic, turn-based combat. Analyze your opponent’s attack and come up with the perfect counter every turn.
  • Build the Ultimate Mech: Find powerful new weapons and unique pilots as you battle the Vek infestation across Corporate-Nation islands.
  • Another Chance: Failure is not an option. When you are defeated, send help back through time to save another timeline!