Into the Breach Wiki
(→‎Notes: Added tactical advice)
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{{Infobox mech
{{stub}}
 
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| name = Leaper
{{Infobox
 
| name = Leaper
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| image =Leaper1 sprite.png
| image = Mini Leaper.png
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| class =
  +
| health = 1
  +
| move =4
  +
| skills ={{LeaperAtk1}}
  +
| special ={{jumper}}
  +
| portrait=Leaper1.png
 
}}
 
}}
The '''Leaper''' is one of the [[Vek]] from [[Into The Breach]].
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'''Leaper''' is one of the [[Vek]] from ''[[Into The Breach]]''.
   
 
==Description==
 
==Description==
The Leaper is able to be encountered from the start.
 
   
==Abilities==
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==Strategy==
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{{strategy}}
'''HP''': 1
 
 
*Leapers are dangerous due to their webbing, high damage, and high mobility, but their low health makes them trivial for most starting Mechs to kill. Try to stay out of their movement range whenever possible, as it will force them to waste their web ability on grid buildings. Eliminate them as soon as you are able.
 
'''Move''': 4
 
 
'''Fangs''': Web the target, preparing to bite it.
 
* '''Damage''': 3
 
* '''Range''': Melee
 
* '''Special effects''': Renders the target unable to move on their turn. Can be nullified if either the Leaper or the target are moved.
 
 
==Notes==
 
 
Leapers are dangerous due to their webbing, high damage, and high mobility, but their low health makes them trivial for most starting Mechs to kill. Try to stay out of their movement range whenever possible, as it will force them to waste their web ability on grid buildings. Eliminate them as soon as you are able.
 
==Trivia==
 
 
==Media==
 
[[File:Icon Leaper.png|200px|inline]]
 
   
 
{{Vek}}
 
{{Vek}}
   
[[Category:Vek| ]]
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[[Category:Vek]]
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[[Category:Vek]]

Latest revision as of 16:14, 7 March 2018

Leaper
Leaper1 sprite.png
Details
Health
1
Move
4
Systems
Enemy leaper1.png
Fangs
(Enemy)
Effect
Web a target, preparing to stab it for 3 damage.
Special
Template:Jumper
Leaper1.png

Leaper is one of the Vek from Into The Breach.

Description[]

Strategy[]

Click here to add a strategy!

  • Leapers are dangerous due to their webbing, high damage, and high mobility, but their low health makes them trivial for most starting Mechs to kill. Try to stay out of their movement range whenever possible, as it will force them to waste their web ability on grid buildings. Eliminate them as soon as you are able.