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Revision as of 01:52, 3 April 2018


This article is a stub. You can help Into the Breach Wiki by expanding it.

Missions are issued within each island you defend with your squads. Each mission has specific objectives, such as protecting/damaging certain units/buildings.

Difficulty

Global modifiers

All missions are affected by the difficulty level selected in the hangar:

  • Normal: Designed to provide an interesting challenge to new and experienced players.
  • Easy Mode: Reduced enemy spawn rates. Score is reduced by 50%.
  • Hard Mode: Increased spawn rates and more Alpha Vek. Score is increased by 50%.

There's no penalty for unlocking islands on Easy mode first.

Local modifiers

Missions also have local difficulty modifiers:

  • Easy: Defensive shields are placed on random buildings.
  • Medium: No modifier applied.
  • Hard: High-threat detected, meaning at least one alpha Vek and increased spawns.

Rewards

A mission can have from 1 to 3 objectives. Some objectives are common to all islands and some objectives are specific to certain islands.

Every mission has certain rewards granted to the player as long as they fulfill certain objectives. Most missions grant either one or two reputation points within a corporation in exchange for fulfilling a specific goal. Additionally, some missions will grant grid power in exchange for the protection of a specific building. It is also possible to get a Reactor Core during a mission.

A Time Pod may also randomly appear in a mission, requiring the player to either have a mech stand on the tile on which it appears in order to collect it or to prevent the Vek from destroying it until the end of the mission. Time pods always give the player a Reactor Core, plus a randomly selected item or pilot (Note: you will not always get an item or pilot)

For each island, if you complete all missions successfully (including rescuing any Time Pods) you get a bonus reward of the choice of either 1 item, 1 pilot or add 2 to your Power Grid (increasing Grid Defense if Power Grid is maxed out).

Strategy

  • 1 Reputation can be turned in for 1 Power Grid, so gaining Reputation is equal or better than gaining Power Grid.
    • However, Reputation can only be cashed in after completing an entire island, so direct Power Grid improvements can provide short term benefits which help in the long term.
  • Missions that offer Reactor Core rewards are difficult but often worth going after. (3 Reputation can be traded in for 1 Reactor Core.)

Missions

Mission Reward Arc RST Pin Det Vol
Kill at least (5 on easy, 7 on normal/hard)Enemies Icon stars x x
Do not kill the Volatile Vek Icon stars x
End Battle with less than 4 Mech Damage Icon stars x
Take less than 3 Grid Damage Icon stars x x
Defend the Artillery Support Icon stars x
Protect the Old Earth Bar Icon stars x
Protect the Clinic Icon stars x
Block Vek Spawning 3 times Icon stars x
Destroy the Dam Icon stars x
Destroy 2 Mountains Icon stars x
Protect the two Prototype Renfield Bombs Icon stars x
Break at least 5 buildings out of the ice Icon stars x
Defend the Satellite Launches Icon starsIcon stars x
Defend the Tanks Icon starsIcon stars x
Defend both Solar Farms Icon starsIcon stars x
Freeze and defend both robots Icon starsIcon stars x
Defend both Robots Icon starsIcon stars x
Protect the Coal Plant Power x x x
Protect the Emergency Batteries Power x x x
Protect the Power Generator Power x x
Protect the Robotics Lab Icon cores x? x
Destroy 5 Goos Icon stars x
Destroy the Beetle? Leader Icon stars x
Destroy the Scorpion? Leader Icon stars x
Protect the Corporate Tower Icon stars x x x
Protect the Time Pod Pod x x x