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==Description==
 
==Description==
Scarabs are similar to artillery style Mech weapons. Scarabs will aim in a straight line at a tile and shoot over any tiles in between them and their target.
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Scarabs are shaped like soft-shelled beetles. They attack similarly to artillery style Mech weapons. Scarabs will aim in a straight line at a tile and shoot over any tiles in between them and their target.
 
==Strategy==
 
==Strategy==
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The Scarab is one of the weaker early-game Vek. Unlike the Scorpion or Firefly, the Scarab can be neutralized by almost any single starting Mech without assistance from the rest of the team. That said, they can be more dangerous to the grid in groups of 3 or more, particularly if playing Unfair difficulty; since their artillery projectiles let them target buildings more easily, it can be difficult to fully neutralize all of them — along with the other Vek threats — should they all target buildings in the same turn.
{{strategy}}
 
The Scarab is one of the weaker early-game opponents. Unlike the Scorpion or Firefly, the Scarab can be neutralized by almost any single starting Mech without assistance from the rest of the team.
 
   
If the Scarab targets a Mech, you can move that Mech (ideally to assist with a more dangerous enemy) and safely ignore the Scarab. If it targets a grid building, you can push/pull the Scarab one tile in any direction (assuming there are no other adjacent grid buildings), or simply kill it, since most starting Mechs are capable of dealing 2 damage in one turn.
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If the Scarab targets a Mech, you can simply move that Mech (ideally to assist with a more dangerous enemy) and safely ignore the Scarab. If it targets a grid building, you can push/pull the Scarab one tile in any direction (assuming there are no other adjacent grid buildings), or simply kill it, since most starting Mechs are capable of dealing 2 damage in one turn.
   
 
{{Vek}}
 
{{Vek}}
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[[Category:Vek]]
 
[[Category:Vek]]
 
[[Category:Vek]]
 
[[Category:Vek]]
 
scarabs are scary and they launch fecal matter at you
 

Latest revision as of 17:59, 22 December 2023

Scarab is one of the Vek from Into The Breach.

Description[ | ]

Scarabs are shaped like soft-shelled beetles. They attack similarly to artillery style Mech weapons. Scarabs will aim in a straight line at a tile and shoot over any tiles in between them and their target.

Strategy[ | ]

The Scarab is one of the weaker early-game Vek. Unlike the Scorpion or Firefly, the Scarab can be neutralized by almost any single starting Mech without assistance from the rest of the team. That said, they can be more dangerous to the grid in groups of 3 or more, particularly if playing Unfair difficulty; since their artillery projectiles let them target buildings more easily, it can be difficult to fully neutralize all of them — along with the other Vek threats — should they all target buildings in the same turn.

If the Scarab targets a Mech, you can simply move that Mech (ideally to assist with a more dangerous enemy) and safely ignore the Scarab. If it targets a grid building, you can push/pull the Scarab one tile in any direction (assuming there are no other adjacent grid buildings), or simply kill it, since most starting Mechs are capable of dealing 2 damage in one turn.