Evanmcgarelcook (talk | contribs) (→Notes: Added some tactical advice) Tag: Visual edit |
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− | {{stub}} |
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+ | | name = Scarab |
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+ | | image =Scarab1 sprite.png |
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+ | | class = |
+ | | health = 2 |
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+ | | move =3 |
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+ | | skills ={{ScarabAtk1}} |
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+ | | special = |
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+ | | portrait=Scarab1.png |
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− | + | '''Scarab''' is one of the [[Vek]] from ''[[Into The Breach]]''. |
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==Description== |
==Description== |
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Scarabs are similar to artillery style Mech weapons. Scarabs will aim in a straight line at a tile and shoot over any tiles in between them and their target. |
Scarabs are similar to artillery style Mech weapons. Scarabs will aim in a straight line at a tile and shoot over any tiles in between them and their target. |
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+ | ==Strategy== |
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− | |||
+ | {{strategy}} |
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− | |||
− | ==Abilities== |
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− | '''HP''': 2 |
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− | |||
− | '''Move''': 3 |
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− | '''Spitting Glands''': Lob an artillery shot at the single tile. |
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− | * '''Damage''': 1 |
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− | * '''Range''': Any tile facing the scarab |
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− | |||
− | ==Notes== |
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The Scarab is one of the weaker early-game opponents. Unlike the Scorpion or Firefly, the Scarab can be neutralized by almost any single starting Mech without assistance from the rest of the team. |
The Scarab is one of the weaker early-game opponents. Unlike the Scorpion or Firefly, the Scarab can be neutralized by almost any single starting Mech without assistance from the rest of the team. |
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If the Scarab targets a Mech, you can move that Mech (ideally to assist with a more dangerous enemy) and safely ignore the Scarab. If it targets a grid building, you can push/pull the Scarab one tile in any direction (assuming there are no other adjacent grid buildings), or simply kill it, since most starting Mechs are capable of dealing 2 damage in one turn. |
If the Scarab targets a Mech, you can move that Mech (ideally to assist with a more dangerous enemy) and safely ignore the Scarab. If it targets a grid building, you can push/pull the Scarab one tile in any direction (assuming there are no other adjacent grid buildings), or simply kill it, since most starting Mechs are capable of dealing 2 damage in one turn. |
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− | |||
− | ==Trivia== |
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− | |||
− | ==Media== |
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− | [[File:Icon Scarab.png|200px|inline]] |
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{{Vek}} |
{{Vek}} |
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− | [[Category:Vek |
+ | [[Category:Vek]] |
+ | [[Category:Vek]] |
Revision as of 16:15, 7 March 2018
Scarab | |||
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Details | |||
Health |
2 | ||
Move |
3 | ||
Systems
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Scarab is one of the Vek from Into The Breach.
Description
Scarabs are similar to artillery style Mech weapons. Scarabs will aim in a straight line at a tile and shoot over any tiles in between them and their target.
Strategy
The Scarab is one of the weaker early-game opponents. Unlike the Scorpion or Firefly, the Scarab can be neutralized by almost any single starting Mech without assistance from the rest of the team.
If the Scarab targets a Mech, you can move that Mech (ideally to assist with a more dangerous enemy) and safely ignore the Scarab. If it targets a grid building, you can push/pull the Scarab one tile in any direction (assuming there are no other adjacent grid buildings), or simply kill it, since most starting Mechs are capable of dealing 2 damage in one turn.
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