Into the Breach Wiki
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Pilots gain a new skill when they accumulate 25 experience, and again after acquiring another 50 experience. Skills seem to be determined at random.
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Skills are abilities granted to [[Pilots]]. They may affect [[Mechs]] directly. Pilots gain a new skill when they accumulate 25 [[experience]], and again after acquiring another 50 experience. Skills seem to be determined at random.
   
 
A list of known skills:
 
A list of known skills:
   
• +3 Grid DEF: Grid Defense Bonus - Grid Defense increased by 3. This affects the chance of resisting Building Damage in combat.
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• +3 Grid DEF: Grid Defense Bonus - [[Grid Defense]] increased by 3. This affects the chance of resisting Building Damage in combat.
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• +2 Mech HP: Health Bonus - Piloted Mech health is increased by 2.
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• +2 Mech HP: Health Bonus - Piloted Mech [[health]] is increased by 2.
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• +1 Mech Move: Move Bonus - Piloted Mech [[movement]] is increased by 1.

Revision as of 10:24, 1 March 2018

Skills are abilities granted to Pilots. They may affect Mechs directly. Pilots gain a new skill when they accumulate 25 experience, and again after acquiring another 50 experience. Skills seem to be determined at random.

A list of known skills:

• +3 Grid DEF: Grid Defense Bonus - Grid Defense increased by 3. This affects the chance of resisting Building Damage in combat.

• +2 Mech HP: Health Bonus - Piloted Mech health is increased by 2.

• +1 Mech Move: Move Bonus - Piloted Mech movement is increased by 1.