Squads in Into The Breach determine the Mechs you can take with you onto the battlefield.
You start with the Rift Walkers squad. Additional squads are unlocked by completing Achievements. Each completed achivement earns 1 coin.
Each squad has a custom paint job. Unlocked mech colors can be applied to other squads.
Random Squads and Custom Squads[ | ]
Once a second squad is acquired, the option to create a randomized squad or a customized squad opens up.
A Custom Squad allows for the selection of any Mechs that have been unlocked, including multiple of the same class as well as multiple of the same Mech.
A Random Squad is created out of all the unlocked Mechs.
- The Balanced Roll option selects three unique Mechs from three of the five different classes (Prime, Brute, Ranged, Science, and Cyborg). The balanced squad won't have more than 4 weapons so this prevents the Flame Mech, Rocket Mech, Defense Mech, Gravity Mech, and Nano Mech from appearing together in a balanced squad.
- The Chaos Roll option has no restrictions on class, weaponry, or Mech combinations so you get a truly random squad.
- However, if you get duplicate Mechs with the same Passive ability, one of the duplicate Mechs will have the Passive and any power associated with it removed.
Secret Squad[ | ]
The Secret Squad becomes available after unlocking the 8 named squads. 25 Coins are required to unlock the Secret Squad.
With the Advance Edition release, it is no longer needed to complete all Global and Squad based achievements in order to unlock the Secret Squad. After getting all new achievements, 5 coins are left, which cannot be spent on anything.
List of squads[ | ]
Trivia[ | ]
- Except for the Secret Squad, every other Squad has their own achievements to unlock, including the Random Squad and Custom Squad.
- An early build of the game didn't include the achievement requirements to unlock squads.
- The Rift Walkers were originally named the Rough Riders.
Gallery[ | ]
See Also[ | ]
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