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{{Infobox |
{{Infobox |
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| name = Steel Judoka |
| name = Steel Judoka |
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− | | image = |
+ | | image = Squad-steel-judoka.png |
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}} |
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'''Steel Judoka''' is one of the [[Squads]] from [[Into The Breach]]. |
'''Steel Judoka''' is one of the [[Squads]] from [[Into The Breach]]. |
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!Move speed |
!Move speed |
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!Default loadout |
!Default loadout |
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− | ! width=" |
+ | ! width="100" |Special |
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!{{ficon|mech judo.png|Judo Mech|x90px}} |
!{{ficon|mech judo.png|Judo Mech|x90px}} |
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− | ==Trivia== |
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+ | [[File:Robotic Judoka.png|250px]] |
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+ | |||
+ | ==Achievements== |
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+ | ;[[Unbreakable]]: Have Mech Armor absorb 5 damage in a single battle |
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+ | ;[[Unwitting Allies]]: Have 4 enemies die from enemy fire in a single battle |
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+ | ;[[Mass Displacement]]: Push 3 enemies with a single attack |
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+ | |||
+ | ==Strategies== |
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+ | * Because the [[Judo Mech]] has armor, you can still hit it with the cluster artillery without taking damage. |
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+ | * Look for an enemy two spaces away from a deadly tile -- vice fist can throw them into it. |
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+ | * You can use the repositioning abilities of the squad in succession: first place two enemies adjacent to each other, then get bonus damage on knockback. |
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+ | * Many pilots could synergize with this squad. [[Henry Kwan]] can more easily get into position to throw enemies. [[Harold Schmidt]] gives a free additional "weapon" to knockback enemies. [[Chen Rong]] or [[Archimedes]] can get the Judo Mech out of a bad spot after attacking -- compensating for the limited choices of tiles to attack from. [[Prospero]]'s flight makes the Gravity Mech's movement much more versatile, and helps you pull enemies into deadly tiles. |
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+ | * Always check the Attack Order to look for chances to kill an enemy with friendly fire before they get their own attack off! |
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+ | |||
{{Squads}} |
{{Squads}} |
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Revision as of 22:45, 18 February 2019
Steel Judoka is one of the Squads from Into The Breach.
Description
These Mechs specialize in positional manipulation to turn the Vek against each other.
Mechs
Name | Class | Health | Move speed | Default loadout | Special | ||||
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Prime | 3 | 4 |
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Natural Armor: Weapon damage to this unit is reduced by 1. All other damage (Push, Blocking, Fire, etc.) is unaffected. | |||||
Ranged | 2 | 3 |
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Science | 3 | 4 |
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Achievements
- Unbreakable
- Have Mech Armor absorb 5 damage in a single battle
- Unwitting Allies
- Have 4 enemies die from enemy fire in a single battle
- Mass Displacement
- Push 3 enemies with a single attack
Strategies
- Because the Judo Mech has armor, you can still hit it with the cluster artillery without taking damage.
- Look for an enemy two spaces away from a deadly tile -- vice fist can throw them into it.
- You can use the repositioning abilities of the squad in succession: first place two enemies adjacent to each other, then get bonus damage on knockback.
- Many pilots could synergize with this squad. Henry Kwan can more easily get into position to throw enemies. Harold Schmidt gives a free additional "weapon" to knockback enemies. Chen Rong or Archimedes can get the Judo Mech out of a bad spot after attacking -- compensating for the limited choices of tiles to attack from. Prospero's flight makes the Gravity Mech's movement much more versatile, and helps you pull enemies into deadly tiles.
- Always check the Attack Order to look for chances to kill an enemy with friendly fire before they get their own attack off!
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