@DeletedUser41342095 (talk | contribs) m (Fixed some broken images) Tag: Visual edit |
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==Description== |
==Description== |
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− | == |
+ | ==Basic Tiles== |
{| class="wikitable sortable" |
{| class="wikitable sortable" |
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! Icon !! Tile Type !! Description |
! Icon !! Tile Type !! Description |
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− | | || [[A.C.I.D. |
+ | | [[File:Icon ACID Pool.png|40px]] || [[A.C.I.D. Pool]] || Inflicts A.C.I.D. on the 1st unit that steps on this space. |
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− | | || [[A.C.I.D. Pool]] || Inflicts A.C.I.D. on the 1st unit that steps on this space. |
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| [[File:Icon ACID Tile.png|40px]] || [[A.C.I.D. Tile]] || Behaves like Water, but inflicts A.C.I.D. on surviving units. |
| [[File:Icon ACID Tile.png|40px]] || [[A.C.I.D. Tile]] || Behaves like Water, but inflicts A.C.I.D. on surviving units. |
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+ | | [[File:Icon Civilian Building.png|40px]] || [[Civilian Building]] || Your Power Grid is reduced when Grid Structures are damaged. (Turns into Building Rubble; named Powered Building on RST island.) |
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− | | || [[Building Rubble]] || No special effect. |
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− | | [[File:Icon |
+ | | [[File:Icon Chasm Tile.png|40px]] || [[Chasm Tile]] || Ground units pushed in will be destroyed. |
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+ | | [[File:Icon Forest Tile.png|40px]] || [[Forest Tile]] || If damaged, lights on Fire. (Turns into Forest Fire.) |
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− | | || [[Damaged Mountain]] || Blocks movement and projectiles. One hit will destroy it. |
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− | | [[File:Icon Forest Fire.png|40px]] || [[Forest Fire]] || Lights units on Fire. Forest tile was damaged, which started this Fire. |
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− | | [[File:Icon Freeze Mine.png|40px]] || [[Freeze Mine]] || Any unit that stops on this space will be Frozen. |
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| [[File:Icon Ground.png|40px]] || [[Ground|Ground Tile]] || No special effect. |
| [[File:Icon Ground.png|40px]] || [[Ground|Ground Tile]] || No special effect. |
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− | | [[File:Icon Ice Tile.png|40px]] || [[Ice]] || Turns into Water when destroyed. Must be hit twice. |
+ | | [[File:Icon Ice Tile.png|40px]] || [[Ice Tile]] || Turns into Water when destroyed. Must be hit twice. (Turns into Cracked Ice.) |
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− | | [[File:Icon Ice Cracked.png|40px]] || [[Ice Cracked]] || Turns into a Water tile when destroyed. One hit will destroy it. |
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| [[File:Icon Lava.png|40px]] || [[Lava Tile]] || Behaves like Water, but inflicts Fire on surviving units. |
| [[File:Icon Lava.png|40px]] || [[Lava Tile]] || Behaves like Water, but inflicts Fire on surviving units. |
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− | | || [[Mountain Rubble]] || No special effect. |
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| [[File:Icon Powered Building.png|40px]] || [[Powered Building]] || Same as the civilian building except on the RST island. |
| [[File:Icon Powered Building.png|40px]] || [[Powered Building]] || Same as the civilian building except on the RST island. |
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| [[File:Icon Sand.png|40px]] || [[Sand Tile]] || If damaged, turns into Smoke. Units in Smoke cannot attack or repair. |
| [[File:Icon Sand.png|40px]] || [[Sand Tile]] || If damaged, turns into Smoke. Units in Smoke cannot attack or repair. |
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+ | |||
+ | ==Modified Tiles== |
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+ | {| class="wikitable sortable" |
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+ | ! Icon !! Tile Type !! Description |
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+ | | || [[A.C.I.D. Ice]] || Turns into an A.C.I.D. tile when destroyed, but currently safe to stand on. |
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| || [[Smoke Tile]] || Units in Smoke cannot attack or repair. |
| || [[Smoke Tile]] || Units in Smoke cannot attack or repair. |
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| || [[Electric Smoke]] || Units in Smoke cannot attack or repair. Electricity damages enemy units. |
| || [[Electric Smoke]] || Units in Smoke cannot attack or repair. Electricity damages enemy units. |
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| [[File:Coal plant.png|frameless|57x57px]] || [[Coal Plant]] || Your bonus objective is to defend this structure. |
| [[File:Coal plant.png|frameless|57x57px]] || [[Coal Plant]] || Your bonus objective is to defend this structure. |
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| || [[Evacuated Building]] || No effect when damaged. |
| || [[Evacuated Building]] || No effect when damaged. |
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| || [[Grassland]] || Your bonus objective is to terraform Grassland tiles into Sand. |
| || [[Grassland]] || Your bonus objective is to terraform Grassland tiles into Sand. |
Revision as of 16:11, 1 April 2018
This article is a stub. You can help Into the Breach Wiki by expanding it. |
The Tiles in Into The Breach.
Description
Basic Tiles
Icon | Tile Type | Description |
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A.C.I.D. Pool | Inflicts A.C.I.D. on the 1st unit that steps on this space. | |
A.C.I.D. Tile | Behaves like Water, but inflicts A.C.I.D. on surviving units. | |
Civilian Building | Your Power Grid is reduced when Grid Structures are damaged. (Turns into Building Rubble; named Powered Building on RST island.) | |
File:Icon Chasm Tile.png | Chasm Tile | Ground units pushed in will be destroyed. |
Forest Tile | If damaged, lights on Fire. (Turns into Forest Fire.) | |
Ground Tile | No special effect. | |
Ice Tile | Turns into Water when destroyed. Must be hit twice. (Turns into Cracked Ice.) | |
Lava Tile | Behaves like Water, but inflicts Fire on surviving units. | |
Mountain Tile | Blocks movement and projectiles. Hit twice to destroy. (Turns into Damaged Mountain, then Mountain Rubble.) | |
Powered Building | Same as the civilian building except on the RST island. | |
File:Icon Power Pylon.png | Power Pylon | Remote Power Pylons connect your Mechs to the Grid even underground. Not populated. |
Sand Tile | If damaged, turns into Smoke. Units in Smoke cannot attack or repair. | |
Water Tile | Units cannot attack in Water. Most non-flying enemies die in Water. |
Modified Tiles
Icon | Tile Type | Description |
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A.C.I.D. Ice | Turns into an A.C.I.D. tile when destroyed, but currently safe to stand on. | |
Frozen A.C.I.D. | Low temperatures have rendered the A.C.I.D. on this tile inert. | |
Frozen Lava | Turns into a Lava tile when destroyed, but currently safe to stand on. | |
Smoke Tile | Units in Smoke cannot attack or repair. | |
Electric Smoke | Units in Smoke cannot attack or repair. Electricity damages enemy units. |
Mission Tiles
Icon | Tile Type | Description |
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Coal Plant | Your bonus objective is to defend this structure. | |
Conveyor Belt | This tile will push any unit in the direction marked on the belt. | |
Evacuated Building | No effect when damaged. | |
Freeze Mine | Any unit that stops on this space will be Frozen. | |
Grassland | Your bonus objective is to terraform Grassland tiles into Sand. | |
Old Earth Mine | Any unit that stops on this space will trigger the mine and be killed. | |
Super Volcano | Indestructible volcano that blocks movement and projectiles. | |
Supply Drop | Collect this with a Mech to heal ALL friendly units and restore ALL limited use weapons. | |
Teleporter Pad | End movement here to warp to the matching pad. Swap with any present unit. | |
Terraformed | This tile was terraformed as part of your bonus objective. | |
Time Pod | Destroyed if damaged or trampled by the enemy. Collect with a Mech, or defend until Vek retreat. |