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* As long as you don't actually use an ability, you can undo as many moves as you want. |
* As long as you don't actually use an ability, you can undo as many moves as you want. |
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* A good trick is to sacrifice one of your default pilots very early in the game so you get an increased chance to get a pilot with special abilities in your next Time Pod. |
* A good trick is to sacrifice one of your default pilots very early in the game so you get an increased chance to get a pilot with special abilities in your next Time Pod. |
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+ | * Being too aggressive about preventing reinforcements can create a nightmare in later turns when you have six Vek on the field. It's better to kill a Vek than to block reinforcements, so focus on that first. |
* Power cores can be reused, so assign them to HP while you save up for a more powerful use. |
* Power cores can be reused, so assign them to HP while you save up for a more powerful use. |
Revision as of 19:45, 3 March 2018
- As long as you don't actually use an ability, you can undo as many moves as you want.
- A good trick is to sacrifice one of your default pilots very early in the game so you get an increased chance to get a pilot with special abilities in your next Time Pod.
- Being too aggressive about preventing reinforcements can create a nightmare in later turns when you have six Vek on the field. It's better to kill a Vek than to block reinforcements, so focus on that first.
- Power cores can be reused, so assign them to HP while you save up for a more powerful use.