Into the Breach Wiki

Zenith Guard is one of the Squads from Into The Breach.


Detritus' Beam technology and Pinnacle's Shield technology create a powerful combination.


Name Class Health Move speed Default loadout Special
Prime 3 3
Prime lasermech.png
Burst Beam
Fire a piercing beam that decreases in damage the further it goes.
Upgrade I
Ally Immune: Friendly units will not take damage from this attack.
Upgrade II
+1 Damage: Increases the starting damage by 1.
Brute 3 3
Brute beetle.png
Ramming Engines
Fly in a line and slam into the target, pushing it and hurting yourself.
Upgrade I
+1 Damage Each: Increases damage to self and target by 1.
Upgrade II
+1 Damage: Increases damage to target by 1.
Science 2 4
Science pullmech.png
Attraction Pulse
Pull target towards you 1 tile.
Science shield.png
Shield Projector
Shield tiles from damage.
Upgrade I
+1 Use: Increases uses per battle by 1.
Upgrade II
+3 Area: Shields 3 additional tiles.
Icon flying.png Flying: Flying units can move over any terrain tile.


Get Over Here
Kill an enemy by pulling it into yourself
Glittering C-Beam
Hit 4 enemies with a single laser
Shield Mastery
Block damage with a Shield 4 times in a single battle


  • Abe Isamu is the best Pilot for this Squad. Place him in your Charge Mech and his Armored ability will remove the +1 damage the mech will do to itself when ramming itself.
  • Be very careful when setting up the Laser mech as his damage will go the length of the map and damage generators. Look to set him up close to the edge near buildings and try to look for open firing lines left to right.
  • Don't be afraid to use the Defence Mech to launch an early shield to shield any building you may have to fry with your Laser Mech due to his range or smash units into with the Charge Mech.